This game design project was created as an assignment during my time studying at Algonquin College. It is a fictional project featuring vampires and villagers in conflict in a Victorian-era world. The game is designed in an isometric view, with a tile and sprite set creating the location. The sprite set consists of 12 buildings, 4 cars, 15 props, and 4 characters. The isometric view allows for a multi-faceted display of the game environment.
The character design is an important aspect of the game, as players can choose to play as either the vampires or the villagers. The medium used for this project is a combination of vector and pixel, with the tools Illustrator and Photoshop being utilized to bring the game to life.